Acheter : 3D GRAPHICS FOR GAME PROGRAMMING

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3D GRAPHICS FOR GAME PROGRAMMING
Caractéristiques :
Auteur :HAN J
Editeur :CRC PRESS
Paru en :mars 2011
Présentation :330 pages
Code barre :9781439827376
ISBN :1439827370

Etat : Disponible en 12-15 jours
71.33 €
Disponible sous 10 Jours
Résumé
Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents the must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience in graphics API and shader programming with the background theory of computer graphics.
Well organized and logically presented, this book takes its organizational format from GPU programming and presents a variety of algorithms for programmable stages along with the knowledge required to configure hard-wired stages. Easily accessible, it offers a wealth of elaborate 3D visual presentations and includes additional theoretical and technical details in separate shaded boxes and optional sections.

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